Capabilities SRY Interactive

How we bring your game to Chinese players

Our approach, what we do at each stage of your launch, the results we've delivered, and the team behind it.

ApproachMarketingMatchmakingLocalizationWorkTeam
Our approach

Reputation first, sales second

Chinese players are quick to try new games, and they lean heavily on what creators and other players say. Impulse buys without the right expectations often end in negative reviews. So we build reputation before launch day.

KOL influence

Proof it's fun

Creators show real gameplay, so players can see what they're getting.

Media authority

Proof it's good

Coverage from respected gaming media gives the game a quality signal.

Perception

“This is a must-play”

Together, they remove the hesitation before purchase.

Advocacy

Players spread the word

Good first experiences turn into reviews and recommendations.

China marketing

Three pillars, running all the time

These run in the background for the whole campaign, whichever plan you choose.

01

Steam & assets

  • Store page localizationChinese copy, tags and search optimization, plus board upkeep and FAQs.
  • Asset re-creationTrailers, key art and store assets adapted to Chinese taste, not just translated.
  • Curator networkHundreds of Chinese Steam curators we've built relationships with over the years.
02

PR & media

  • Media relationshipsOngoing relationships with GamerSky, 3DMGame, 17173, IGN China, GCORES, VGTime and more.
  • Media kitsTailored kits that help your game get covered, not just received.
  • Professional reviewsExpert evaluations that set the tone for how your game is seen.
03

Community & social

  • Official accountsYour game on Bilibili, Douyin, Red Note, Heybox and Jump, run by our team.
  • Player groupsQQ and WeChat groups for direct feedback and quick responses.
  • Seed usersCore fans recruited early for testing and word of mouth.

What we do at each stage

On top of the pillars, each phase of your launch has its own set of actions.

Pre-launch

Build anticipation and wishlists
Wishlist milestonesSteam page polishSearch tag matrixMedia press kitDev blog localizationAlpha / beta seedingKOL teasers

Launch

Make launch day impossible to ignore
Video dropsDay-1 livestreamsReview managementConversion adsCurator supportCommunity supportBilibili Treasure Game

Post-launch

Keep the momentum going
Sentiment monitoringUGC contestsSales event syncIP crossoversOffline pop-upsPhysical merch

Monthly plans start at $499. For bigger launches we build custom packages, including offline events at malls, campuses and comic conventions.

Publisher & investor matchmaking

Get your game seen by more publishers

Finding the right publisher in China is hard from the outside. SRY Game Hub, our free matchmaking platform, puts your game where publishers and investors are already looking.

The problem

Hard to know who fits

Few developers know which Chinese publishers suit their genre, budget or timeline.

The problem

Pitching takes time

Researching and contacting publishers one by one costs months, often with no reply.

The problem

Language gaps

Language and cultural differences make it hard to start the conversation.

Create an account

Sign up on SRY Game Hub with your email. No fees, no subscription.

List your game

Add your game's details, trailer and Steam page. Steam info can be filled in automatically.

Get discovered

Verified publishers and investors browse new projects on the platform.

Start the conversation

Interested partners reach out to you directly.

We work with major and boutique publishers across China, and we bring Chinese games to partners abroad too. Listing and browsing are free for both sides.

Localization

Simplified Chinese for your game and store page

Our translators work on games, so terminology, UI length and tone are handled with the player in mind.

In-game text

Dialogue, UI strings and item text. Send JSON, CSV or spreadsheets and we return the same format.

Steam store page

Description, short description, tags and capsule text, written for Chinese search.

Marketing copy

Trailers, announcements and social posts for your China launch.

$58
per 1,000 source words
English to Simplified Chinese
Get a quote

Send your files

Share the text files and any context, like screenshots or a glossary.

Get a quote

We count the words and confirm the price and delivery date.

Translation and review

Our team translates, then checks terminology and consistency.

Delivery

You get the files back in their original format, ready to import.

Selected work

Results from our team

From AAA franchises to small indie launches.

AAA · Social media

World-class AAA FPS franchise

We ran the franchise's Chinese social media across Bilibili, Douyin, Red Note and Weibo, combining in-house content with creator partnerships to keep the game in conversation year-round.

120%
YoY growth in brand visibility
200+
Creator collaborations
KOC campaign

China's leading casual card game

A high-volume KOC campaign with individual creators and MCNs, mixing lifestyle and gaming content to reach players across many demographics.

800+
KOC videos produced
12M+
Total views
Indie · Market entry

Open-world survival indie game

The game had no Chinese localization and no presence in China. We set up official Douyin and Bilibili accounts and worked with 10 KOCs to build awareness from zero.

1.5M+
Total impressions
<$3K
Total marketing budget
Indie · Wishlists

Pixel-art roguelite

Ahead of Early Access, with no Chinese community yet, we ran a Heybox wishlist campaign with 6 niche creators and seeded the game across key gaming forums.

3,000+
Heybox wishlists in 2 weeks
320%
Organic traffic growth at launch
Team

The people you'll work with

A team based in China, working between overseas studios and the Chinese game industry every day.

Have a question about your game?

Tell us what you're working on and we'll give you an honest read on what fits.

Contact us